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Vectric forum pocket cut around 3d object
Vectric forum pocket cut around 3d object








vectric forum pocket cut around 3d object

To the outside of it to cut it out, I have not set that toolpath. It's just one side of the Tool cutting at not a depth that will need ramping down to, so you can hit it in one go and the traces toolpath is realy good for this. How much material is there needed to be removed Now to the angled spot there is 3 toolpaths what can do it easily so it a flat bottom cut with a V shaped bit what's 2D contour, traces and 2D chamfer to pick what's best to use is. The one that look realy good without setting anything was the morph spiral so I went with that, but there was too much material to remove for the tool so to fix that I used the 3D adaptive toolpath as it can cut at a set depth at a good speed and not cut where it's not meant to cut and you can easily restrict it's cutting area by selecting the top and bottom of the radius.īack to the morph spiral I adjusted the step over to it looked like it was doing a real good job in sim, it was going to where it was not needed to go, to stop that I set the slope setting so it would not hit any where where the angle was 0 or 90 setting 10 and 80 fixed that.

vectric forum pocket cut around 3d object

Now to the radiused area around the top profile, for this It's clearly a 2.5D/3D toolpaths, I tried all the 3D toolpaths that can cut that sort of shape out and just picked the toolpath set the tool and picked the model and hit ok. Then come in with the 3D pocket to use the rest machining capability in the 3D pocket toolpath to finish cutting the pocket out and around the celtic knot as the tool fits in easily around the celtic knot.ĢD pockets rest machining can have problem finishing a cut out with some do not touch area's.

vectric forum pocket cut around 3d object

Sinces a router can go balls to the wall with a pocket and adaptive toolpaths 2D or 3D, I picked the 3D adaptive to go first so it can rip out the pocket with only haveing to pick the outside contour of the pocket including the model and not haveing to stuff around trying to pick the bottom contour of the celtic knot, click done. I went the easy way and guessed a router. The last one is What type of machine is going to cut this

vectric forum pocket cut around 3d object

That takes me to does it need to be all 2D toolpaths or all 3D toolpaths or a mix or just being lazy and go the will work with next to no problem direction. With your model it's a contour (orange arrow) a pocket (black arrow) a radius (green arrow) that needs cut and a section that needs a angled side (blue arrow), The way I come up with what toolpaths to use is this.










Vectric forum pocket cut around 3d object